Moschino UCG
This is a UCG for Moschino that I did in my spare time.
The software I used where Marvelos Designer and Zbrush for the modelling, 3Ds Max for the topology and UVs, and Substance Painter and Photoshop for the baking and textures.


This is a UCG for Moschino that I did in my spare time.
The software I used where Marvelos Designer and Zbrush for the modelling, 3Ds Max for the topology and UVs, and Substance Painter and Photoshop for the baking and textures.