Antique Toy Store

Sharing my recent lighting practice in UE5! I designed, modeled, and textured all the props on 3ds Max and Maya except the left window that I got from the Quixel library. I decided to try out different moods with the help of lighting.

The software used were Maya, 3ds Max, Substance 3D Painter, and Unreal Engine.

Anterior
Anterior

Earth

Siguiente
Siguiente

Cloth simulations